#ifndef UNIT_SUMMARY_DIALOG_HPP_INCLUDED
#define UNIT_SUMMARY_DIALOG_HPP_INCLUDED

#include "dialog.hpp"
#include "unit_fwd.hpp"

class map_display;
class world;

namespace game_dialogs {

class unit_summary_dialog : public gui::dialog {
public:
	unit_summary_dialog(map_display& m, world& w, unit_ptr u);
	void init();
private:
	map_display& display_;
	world& world_;
	unit_ptr unit_;
};
}

#endif
